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Winrunner uses
Winrunner uses






  1. #Winrunner uses verification#
  2. #Winrunner uses windows#

We can specify in the General options whether we need to load this temporary GUI Map every time.

#Winrunner uses windows#

When recording a script, WinRunner will learn objects and windows by itself and store them in a temporary GUI Map file. GUI Map Editor displays multiple created GUI Map files and recognized windows and objects with logical names and physical descriptions. We can view the currently loaded GUI Map file and its contents through the GUI Map Editor in the Tools menu.

  • GUI Map file for each test script: After each test script is created, WinRunner will automatically create a GUI Map file for it.
  • Global GUI Map file: a GUI Map file for the entire application.
  • The extension of the GUI Map file is ".gui". When the properties of an object change, you must modify its physical description. You can modify the assigned logical name when it is not very descriptive or too long. In most cases, we can think of the logical name as the label displayed on the object. The logical name of an object is determined by its class. It reads the object description from the GUI Map file and looks for objects with the same attributes in the application under test.Įach object in the GUI Map file has a logical name (logical name) and a physical description (physical description). When WinRunner runs the test script, it uses the GUI Map to locate the object. It stores the learned window or object information in the GUI Map file. WinRunner uses GUI Map files to identify objects in the application. Submit defects: If a test script fails due to a defect in the application under test, you can extract the relevant information of the defect directly from the test result window.

    #Winrunner uses verification#

    If you find any verification points that do not match during the run, you can view the expected and actual results in the test results window.Ħ). It describes all important events encountered during operation, such as verification points, error messages, system information, or user information. After each test script runs, WinRunner will display the results in the report. Check the result: determine the success or failure of the test script. If any mismatch is found, WinRunner will capture the current situation as the real result.ĥ). When WinRunner encounters a verification point during operation, it will compare the current data in the application under test with the previously captured expected data. Run the test: Run the test script in the Verify mode to test your application. You can also use the Step, Step Into, Step out functions provided by WinRunner to debug the script.Ĥ).

    winrunner uses winrunner uses

    Debug scripts : Run test scripts in Debug mode to ensure that they can run smoothly. When recording test scripts, insert verification points where you want to check the response of the application under test.ģ). Create test script: create by recording, programming, or a combination of both. Create a GUI Map file : WinRunner can use it to identify GUI objects in the application under test.Ģ).

    winrunner uses

    It mainly includes the following 6 stages:ġ).

    winrunner uses

    WinRunner can be used to create automated scripts for the GUI, functional and regression testing of the application under test. By automatically recording, detecting, and replaying user application operations, WinRunner can effectively help testers test different releases of complex enterprise-level applications, improve testers' work efficiency and quality, and ensure cross-platform, complex enterprise-level The application is released without failure and stable operation for a long time. Prior to 2006, Mercury Interactive's WinRunner was an enterprise-level functional testing tool used to detect whether an application could achieve the expected functionality and normal operation.








    Winrunner uses